Panasonic’s 3D TV The TC-PVT25 Series

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The Details Behind TV

Far be it from us to stay away from the latest juicy new idea in home theater technology, .  It’s been all over the news and the blogs for a while, recently culminating with a huge display at CES.  Whether or not the technology actually catches on is a discussion for a different day.  Today we’re going to talk about the technology behind it.

The human eye is an amazing thing.  Put two of them working together and things really come into focus (pardon the pun).  The truth is that your brain uses the fact that each eye sees the world from a slightly different angle to create depth perception.  This whole “two images at once from slightly different angles” concept is the basis behind technology.

There are many different approaches to .  We’ll do our best to cover the big 4.

Anaglyphic

Everyone remembers stopping by 7-11 to pick up your red and blue cardboard glasses so you could watch Elvira Mistress of the Dark in .  Be honest, you watched it.  In the red and blue system, two images are displayed on the screen simultaneously, one in red and the other in blue.

The glasses filter the image so that each eye only sees one of them.  Your brain fills in the gaps and creates a image.  Viola, Elvira in your living room!  This method sacrifices allot of quality in the image because it’s actually using color to create the separation.  But the benefit is that any color display can use it to create a experience.

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More information on Anaglyphic 3D

Polarized

This is the technology that has become all the rage.  Every demo we saw at CES from the major manufactures was a polarized implementation.  It comes in two main flavors, active glasses and passive glasses.

Passive Polarized

If you’ve seen a movie in RealD, sometimes simply marketed as Digital , you’ve seen a Passive Polarized movie.  In these glasses, the lenses have a reverse polarization, one clockwise and the other counter-clockwise.  Alternating frames of the movie also alternate polarization, so that each frame is only seen by one eye.  The frames change so quickly your brain can convert them into a image.

This method provides really cheap glasses, but in addition to a new capable projector, it also requires a special screen.  The screen must be able to preserve the polarization of the light source.  For home viewing on a flat panel, this shouldn’t be an issue.  But if you want to build your own front projection theater, you’ll need to keep it in mind.

More info on Polarized 3D (RealD 3D)

Active Polarized

Dolby , and most of the demos we saw at CES, use an active polarized technology.  In this version, the glasses do all the work.  They work like shutters, opening and closing alternating lenses in sync with the refresh rate of the screen.  Of course this requires the screen refresh at least twice as fast as normal (120 Hz) so that each eye gets the full progressive video (60 fps).

3D-TV

The glasses are based on LCD technology and open and close when voltage is applied just like the pixels on an LCD TV.  They require power (batteries) and must run in perfect sync with the display.  That’s what makes them so darn expensive.  And what will probably make them difficult to interchange should you and a friend have TVs from different manufacturers.

More info on Active shutter glasses

Lenticular

This is the technology that many think will need to be perfected before TV will really take off.  It doesn’t require any glasses.  Instead, the TV itself incorporates a special lens that can send different information to each eye.  The obvious problem with current implementations is that you have to be in just the right spot, the sweet spot, to see the effect.  Wander anywhere off angle and the either disappears or the screen gets really blurry and distorted.

Big Thanks to our friends over at dMworks for the usage of this stunning ad.

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